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Convert pixels to points with DPI/PPI settings. Bridge the gap between screen and print design with accurate conversions.
points = pixels × 72 ÷ DPI
Example: 96 px at 96 DPI = 96 × 72 ÷ 96 = 72 points
| Pixels (px) | Points (pt) |
|---|---|
| 16 px | 12.0000 pt |
| 24 px | 18.0000 pt |
| 32 px | 24.0000 pt |
| 48 px | 36.0000 pt |
| 64 px | 48.0000 pt |
| 72 px | 54.0000 pt |
| 96 px | 72.0000 pt |
| 128 px | 96.0000 pt |
| 144 px | 108.0000 pt |
| 192 px | 144.0000 pt |
DPI (Dots Per Inch) and PPI (Pixels Per Inch) are measurements of resolution density that determine how pixels translate to physical dimensions. While technically different—DPI refers to printer dots and PPI to screen pixels—the terms are often used interchangeably in digital contexts. The standard screen resolution is 96 PPI on Windows and 72 PPI on Mac (though modern Retina displays use much higher densities). Print typically requires 300 DPI or higher for professional quality. This conversion is essential because pixels are relative units that mean nothing without knowing the display density, while points are absolute units tied to physical measurements. Understanding this relationship helps designers ensure their work translates correctly between screen and print, preventing sizing issues when digital designs are physically produced.
Identify the resolution of your display or target output (96 DPI for standard screens, 300 DPI for print).
Take your pixel value and multiply by 72 (the standard points per inch).
Divide the result by your DPI value to get the final point measurement.
Use the converted point value for print layouts or cross-platform design consistency.
Converting web designs to print materials with accurate sizing.
Ensuring consistent typography across different screen densities.
Maintaining visual consistency between digital and physical media.
Setting proper font sizes when exporting digital documents for printing.
Translating screen mockups to printer-ready specifications.
Creating typography scales that work across all output formats.
Pixels are relative units that vary in physical size depending on screen density. A 100px element on a 96 DPI screen is physically larger than the same 100px on a 300 DPI screen. Points are absolute units tied to physical measurements (1/72 inch), so the DPI tells us how many pixels fit in that physical space, enabling accurate conversion.
Standard web design assumes 96 DPI (Windows default) or 72 DPI (Mac default). However, modern high-resolution displays (Retina, 4K) use 144-200+ DPI. For responsive design, it's better to use relative units (em, rem, %) rather than converting to points, as browsers handle scaling automatically.
Professional printing typically requires 300 DPI for optimal quality. Lower-quality printing might use 150-200 DPI, while high-end art reproduction can demand 600 DPI or higher. For text-heavy documents, 300 DPI provides crisp, readable results on most printers.
Technically, yes. PPI (Pixels Per Inch) refers to digital displays, while DPI (Dots Per Inch) refers to printers. However, these terms are commonly used interchangeably in digital design. What matters is understanding that both measure how many pixels or dots fit in one physical inch.
Retina displays use pixel doubling or higher densities (typically 2x or 3x standard resolution). A "1px" CSS pixel might actually be rendered with 2-4 physical pixels. For design work, you typically work with CSS pixels, and the device handles the scaling. Use 144 DPI (2x 72 DPI) for Retina conversions.
For web design, pixels (px) are more common and predictable for screen layouts. Points (pt) can be used in CSS but may render inconsistently across devices. For responsive typography, relative units like em, rem, or vw are generally preferred over both pixels and points.